/**
 * Copyright (C) 2002-2015   The FreeCol Team
 * <p>
 * This file is part of FreeCol.
 * <p>
 * FreeCol is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 * <p>
 * FreeCol is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * <p>
 * You should have received a copy of the GNU General Public License
 * along with FreeCol.  If not, see <http://www.gnu.org/licenses/>.
 */

package net.sf.freecol.client.gui.action;

import java.awt.Dimension;
import java.awt.event.ActionEvent;

import net.sf.freecol.client.FreeColClient;
import net.sf.freecol.common.model.Game;
import net.sf.freecol.common.model.Map;
import net.sf.freecol.common.model.Tile;


/**
 * Creates a new empty map.
 */
public class NewEmptyMapAction extends MapboardAction
{

    public static final String id = "newEmptyMapAction";


    /**
     * Creates this action
     *
     * @param freeColClient The <code>FreeColClient</code> for the game.
     */
    public NewEmptyMapAction( FreeColClient freeColClient )
    {
        super( freeColClient, id );
    }


    // Override FreeColAction

    /**
     * {@inheritDoc}
     */
    @Override
    protected boolean shouldBeEnabled( )
    {
        return freeColClient.isMapEditor( );
    }


    // Interface ActionListener

    /**
     * {@inheritDoc}
     */
    @Override
    public void actionPerformed( ActionEvent ae )
    {
        Dimension size = getGUI( ).showMapSizeDialog( );
        if ( size == null ) return;
        final Game game = getGame( );
        Map map = getFreeColClient( ).getFreeColServer( )
                .createEmptyMap( game, size.width, size.height );
        game.setMap( map );
        Tile tile = map.getTile( size.width / 2, size.height / 2 );
        getGUI( ).setFocus( tile );
        getGUI( ).updateMenuBar( );
        getGUI( ).refresh( );
    }
}
